Native Prey is complete! What an incredible learning experience. Everything from designing an alien world and characters to lighting and render layers. Really inspiring to see people banding together for the final push and the quality in the films was very apparent.
The film will be on the net soon, but like a shark must swim to keep breathing I must to keep building!
I will be posting a Zbrush/Maya/Arnold vector displacement run through and some hard surface modeling and texturing using Mari (potentially Allegorithmic's Substance Painter) and some of the textures I have been working on over at Surface Mimic!